|To add a sound to the panorama, click on the sound element and drop it onto the scene.|
|The sound element appears on the scene as a pictogram:|
In the Elements column, rename the element.
To define the aspects and the states of the element, click on the Properties icon in the Elements
A window will open. Click on the “Add a sound” button to select an audio file to associate to the element.
Choose a sound that is not in the project yet, or on the contrary, choose a sound that is already present.
When a media is inserted, it is visible within the Properties window. You can replace it using the corresponding button or delete it.
An audio element can have several aspects and several states. A section of the window is dedicated to each of them.
Let’s use an example to better understand what an aspect is.
Imagine that a car is running but suddenly the driver brakes. So you first hear a running car and then a braking sound. Therefore, you have a sound element with two aspects (two sounds): “running” and “braking”.
A state defines an audio element in one way:
- Its playback
To meet the needs of your interactive scenario, the playback of your element can be multiple. An audio element can have a state “stop”, “plays”, “plays in a loop”.
States can be added and edited through the “Element states” section. To add a state, click on the + symbol.
The yellow flag, as for the panoramas, indicate which the initial state of the element is.