The 3D View is available within the Composition Mode.
When opening a scene, you will see by default the 360 View in the Composition Mode. Click on the “360 View” button to change to 3D View.
Contrary to the 360 view which places the camera at the center of the scene, the 3D view enables free movement of the camera within the virtual environment.
In the 3D view, you’ll find a grid which is a point of reference to position elements in space. When the grid is set to level “0”, it represents eye level’s height. Every object you will place under that grid will appear below eye level and vice versa.
The parallax effect
The 3D View enables you to correctly place objects and avoid the parallax effect* when the experience is viewed in a headset or mobile support.
The parallax effect* is a feeling of floating or detaching objects in a scene.
In order to avoid this feeling in a 360 experience, first, modify the sphere size and then place the elements as far as possible within the sphere.
To place the objects properly, use the positioning tools.
In addition to that, when an object is selected in the 3D View, click on the spacebar to center this element in the center of the camera and thus redefine the axes of movement of the camera, to facilitate the positioning of the object.